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#ifndef TARGET_H
#define TARGET_H
#include "types.h"
#include <bu/formatter.h>
class Target
{
friend Bu::Formatter &operator<<( Bu::Formatter &f, const Target &t );
public:
Target( bool bExplicit );
Target( const Bu::FString &sOutput, bool bExplicit );
virtual ~Target();
void addInput( const Bu::FString &sInput );
const StrList &getInputList() const;
void resetInputList( const StrList &lInputs );
void addRequires( const Bu::FString &sReq );
void addRequires( const AstBranch *pBr );
const StrList &getRequiresList() const;
/**
* This function will get the cached requires if they exist, build them
* if they don't. Use this is conditions, but use buildRequires to force
* a rebuild even if cached data exists.
*/
void gatherRequires( class Runner &r );
void buildRequires( class Runner &r );
void addOutput( const Bu::FString &sOutput );
const StrList &getOutputList() const;
void setPrefix( const Bu::FString &sPrefix );
const Bu::FString &getPrefix() const;
void setRule( const Bu::FString &sRule );
const Bu::FString &getRule() const;
bool hasRule() const;
bool isExplicit() const;
void addDep( Target *pDep );
const TargetList &getDepList() const;
void addProfile( const class AstBranch *pProfRoot );
void addProfile( const class Profile *pSrc );
bool hasProfile( const Bu::FString &sName ) const;
const class Profile *getProfile( const Bu::FString &sName ) const;
void setVars( const VarHash &hNewVars );
const VarHash &getVars() const;
void setDisplay( const Bu::FString &sNewDisplay );
const Bu::FString &getDisplay() const;
void process( class Runner &r, const Bu::FString &sProfile );
void mergeUnder( const Target *pSrc );
bool hasRun();
void resetRun( bool bHasRun=true );
void setDepCount();
int getDepCount() const;
void collapseDeps();
private:
void mergeUnder( const VarHash &hVars );
void merge( StrList &lOut, const StrList &lIn );
private:
bool bExplicit;
StrList lsInput;
StrList lsRequires;
StrList lsOutput;
Bu::FString sPrefix;
Bu::FString sRule;
VarHash hVars;
TargetList lDeps;
ProfileHash hProfiles;
Bu::FString sDisplay;
bool bRun;
AstBranchList lbRequires;
int iDepCount;
};
Bu::Formatter &operator<<( Bu::Formatter &f, const Target &t );
namespace Bu
{
template<> Bu::Formatter &operator<< <Target>( Bu::Formatter &f, const Target *t );
};
#endif
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