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#ifndef VIEWER_PLAIN_H
#define VIEWER_PLAIN_H
#include <stdint.h>
#include <list>
#include "viewer.h"
class ViewerPlain : public Viewer
{
public:
ViewerPlain();
virtual ~ViewerPlain();
virtual void beginCommand( Action::eAction nAct, const std::string &sTarget );
virtual void endCommand();
virtual void beginRequiresCheck( bool bCached, const std::string &sName );
virtual void endRequiresCheck();
virtual void beginPerform( Perform *pPerform );
virtual void endPerform();
virtual void endAction();
void printHead();
void indent();
private:
bool bRunClean;
typedef struct
{
int nLevel;
bool bCmdClean;
std::string sTarget;
} Cmd;
typedef std::list<Cmd> CmdStack;
CmdStack sCmd;
};
#endif
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