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authorMike Buland <eichlan@xagasoft.com>2007-09-07 20:27:47 +0000
committerMike Buland <eichlan@xagasoft.com>2007-09-07 20:27:47 +0000
commitace50b182f318b96a87505aa3d6b509959d49544 (patch)
tree3262ddba1ae2ecb4a70ca73fec6f732a097e2c72
parent2ebc1f4a48656d6141633effe03cde6904a14473 (diff)
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The Bu::Socket::getAddress function was always getting the local name of the
socket, i.e. your address, not the client's address. That's not what I had intended, but it'd be nice to have later. This is corrected now.
-rw-r--r--src/socket.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/socket.cpp b/src/socket.cpp
index ce4ee82..94b4d60 100644
--- a/src/socket.cpp
+++ b/src/socket.cpp
@@ -304,7 +304,8 @@ void Bu::Socket::setAddress()
304 struct sockaddr_in addr; 304 struct sockaddr_in addr;
305 socklen_t len = sizeof(addr); 305 socklen_t len = sizeof(addr);
306 addr.sin_family = AF_INET; 306 addr.sin_family = AF_INET;
307 getsockname( nSocket, (sockaddr *)(&addr), &len ); 307 // getsockname( nSocket, (sockaddr *)(&addr), &len );
308 getpeername( nSocket, (sockaddr *)(&addr), &len );
308 char buf[150]; 309 char buf[150];
309 sprintf( buf, "%s", inet_ntoa( addr.sin_addr ) ); 310 sprintf( buf, "%s", inet_ntoa( addr.sin_addr ) );
310 sAddress = buf; 311 sAddress = buf;