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authorMike Buland <eichlan@xagasoft.com>2006-05-01 17:11:04 +0000
committerMike Buland <eichlan@xagasoft.com>2006-05-01 17:11:04 +0000
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1#ifndef QUEUE_H
2#define QUEUE_H
3#include "linkedlist.h"
4
5/**
6 * An ultra-simple queue implementation. It just uses a linked list as it's
7 * container so we don't have to worry about anything!
8 *@author Mike Buland
9 */
10class Queue
11{
12public:
13 /**
14 * Puts a new item at the end of the queue.
15 *@param data A new value to put at the end of the queue.
16 */
17 void enqueue( void *data );
18
19 /**
20 * Gets the begining item of the queue off and returns it.
21 *@returns The value at the front of the queue.
22 */
23 void *dequeue();
24
25 /**
26 * Checks if the queueu is empty.
27 *@returns True if the queueu is empty, and false if it has things in it.
28 */
29 bool isEmpty();
30
31 /**
32 * Empty the queue.
33 */
34 void empty();
35
36 /**
37 * Get a pointer to the internal list object.
38 *@returns A pointer to the internal list object.
39 */
40 LinkedList *getList() { return &lQueueData; };
41
42private:
43 LinkedList lQueueData; /**< Where all of the real data is stored. */
44};
45#endif