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authorMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
commit8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch)
treee5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/server.h
parent0a43e790cf9798948ab989abe88f890813c935df (diff)
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server.h b/src/server.h
index 55de081..315248b 100644
--- a/src/server.h
+++ b/src/server.h
@@ -41,7 +41,6 @@ namespace Bu
41 * In order to use a Server you must subclass it and implement the pure 41 * In order to use a Server you must subclass it and implement the pure
42 * virtual functions. These allow you to receive notification of events 42 * virtual functions. These allow you to receive notification of events
43 * happening within the server itself, and actually makes it useful. 43 * happening within the server itself, and actually makes it useful.
44 *@author Mike Buland
45 *@ingroup Serving 44 *@ingroup Serving
46 */ 45 */
47 class Server 46 class Server