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author | Mike Buland <eichlan@xagasoft.com> | 2012-03-25 20:00:08 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2012-03-25 20:00:08 +0000 |
commit | 469bbcf0701e1eb8a6670c23145b0da87357e178 (patch) | |
tree | b5b062a16e46a6c5d3410b4e574cd0cc09057211 /src/stable/archive.h | |
parent | ee1b79396076edc4e30aefb285fada03bb45e80d (diff) | |
download | libbu++-469bbcf0701e1eb8a6670c23145b0da87357e178.tar.gz libbu++-469bbcf0701e1eb8a6670c23145b0da87357e178.tar.bz2 libbu++-469bbcf0701e1eb8a6670c23145b0da87357e178.tar.xz libbu++-469bbcf0701e1eb8a6670c23145b0da87357e178.zip |
Code is all reorganized. We're about ready to release. I should write up a
little explenation of the arrangement.
Diffstat (limited to 'src/stable/archive.h')
-rw-r--r-- | src/stable/archive.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/stable/archive.h b/src/stable/archive.h new file mode 100644 index 0000000..61474a4 --- /dev/null +++ b/src/stable/archive.h | |||
@@ -0,0 +1,138 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2007-2011 Xagasoft, All rights reserved. | ||
3 | * | ||
4 | * This file is part of the libbu++ library and is released under the | ||
5 | * terms of the license contained in the file LICENSE. | ||
6 | */ | ||
7 | |||
8 | #ifndef BU_ARCHIVE_H | ||
9 | #define BU_ARCHIVE_H | ||
10 | |||
11 | #include <stdint.h> | ||
12 | #include "bu/archivebase.h" | ||
13 | #include "bu/hash.h" | ||
14 | #include "bu/util.h" | ||
15 | #include "bu/variant.h" | ||
16 | |||
17 | namespace Bu | ||
18 | { | ||
19 | class Archival; | ||
20 | class Stream; | ||
21 | |||
22 | /** | ||
23 | * Provides a framework for serialization of objects and primitives. The | ||
24 | * archive will handle any basic primitive, a few special types, like char * | ||
25 | * strings, as well as STL classes and anything that inherits from the | ||
26 | * Archival class. Each Archive operates on a Stream, so you can send the | ||
27 | * data using an Archive almost anywhere. | ||
28 | * | ||
29 | * In order to use an Archive to store something to a file, try something | ||
30 | * like: | ||
31 | *@code | ||
32 | * File sOut("output", "wb"); // This is a stream subclass | ||
33 | * Archive ar( sOut, Archive::save ); | ||
34 | * ar << myClass; | ||
35 | @endcode | ||
36 | * In this example myClass is any class that inherits from Archival. When | ||
37 | * the storage operator is called, the Archival::archive() function in the | ||
38 | * myClass object is called with a reference to the Archive. This can be | ||
39 | * handled in one of two ways: | ||
40 | *@code | ||
41 | * void MyClass::archive( Archive &ar ) | ||
42 | * { | ||
43 | * ar && sName && nAge && sJob; | ||
44 | * } | ||
45 | @endcode | ||
46 | * Here we don't worry about weather we're loading or saving by using the | ||
47 | * smart && operator. This allows us to write very consistent, very simple | ||
48 | * archive functions that really do a lot of work. If we wanted to do | ||
49 | * something different in the case of loading or saving we would do: | ||
50 | *@code | ||
51 | * void MyClass::archive( Archive &ar ) | ||
52 | * { | ||
53 | * if( ar.isLoading() ) | ||
54 | * { | ||
55 | * ar >> sName >> nAge >> sJob; | ||
56 | * } else | ||
57 | * { | ||
58 | * ar << sName << nAge << sJob; | ||
59 | * } | ||
60 | * } | ||
61 | @endcode | ||
62 | * Archive currently does not provide facility to make fully portable | ||
63 | * archives. For example, it will not convert between endianness for you, | ||
64 | * nor will it take into account differences between primitive sizes on | ||
65 | * different platforms. This, at the moment, is up to the user to ensure. | ||
66 | * One way of dealing with the latter problem is to make sure and use | ||
67 | * explicit primitive types from the stdint.h header, i.e. int32_t. | ||
68 | */ | ||
69 | class Archive : public ArchiveBase | ||
70 | { | ||
71 | private: | ||
72 | bool bLoading; | ||
73 | public: | ||
74 | bool isLoading(); | ||
75 | |||
76 | enum | ||
77 | { | ||
78 | load = true, | ||
79 | save = false | ||
80 | }; | ||
81 | |||
82 | Archive( Stream &rStream, bool bLoading ); | ||
83 | virtual ~Archive(); | ||
84 | virtual void close(); | ||
85 | |||
86 | virtual void write( const void *pData, size_t iSize ); | ||
87 | virtual void read( void *pData, size_t iSize ); | ||
88 | |||
89 | /** | ||
90 | * For storage, get an ID for the pointer to the object you're going to | ||
91 | * write. | ||
92 | */ | ||
93 | uint32_t getID( const void *ptr ); | ||
94 | |||
95 | /** | ||
96 | * For loading. Assosiates an empty pointer with an id. When you wind | ||
97 | * up loading an id reference to a pointer for an object that may or | ||
98 | * may not have loaded yet, call this with the id, if it has been loaded | ||
99 | * already, you'll immediately get a pointer, if not, it will write one | ||
100 | * for you when the time comes. | ||
101 | */ | ||
102 | void assocPtrID( void **ptr, uint32_t id ); | ||
103 | |||
104 | /** | ||
105 | * For loading. Call this when you load an object that other things may | ||
106 | * have pointers to. It will assosiate every pointer that's been | ||
107 | * registered with assocPtrID to the pointer passed in, and id passed | ||
108 | * in. It will also set things up so future calls to assocPtrID will | ||
109 | * automatically succeed immediately. | ||
110 | */ | ||
111 | void readID( const void *ptr, uint32_t id ); | ||
112 | |||
113 | template<typename t> | ||
114 | void setProp( const Bu::String &sId, const t &val ) | ||
115 | { | ||
116 | if( !hProps.has( sId ) ) | ||
117 | { | ||
118 | hProps.insert( sId, Variant() ); | ||
119 | } | ||
120 | hProps.get( sId ) = val; | ||
121 | } | ||
122 | |||
123 | template<typename t> | ||
124 | t getProp( const Bu::String &sId ) | ||
125 | { | ||
126 | return hProps.get( sId ); | ||
127 | } | ||
128 | |||
129 | private: | ||
130 | Stream &rStream; | ||
131 | uint32_t nNextID; | ||
132 | Hash<uint32_t,uint32_t> hPtrID; | ||
133 | Hash<uint32_t,List<void **> > hPtrDest; | ||
134 | Hash<Bu::String, Variant> hProps; | ||
135 | }; | ||
136 | } | ||
137 | |||
138 | #endif | ||