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authorMike Buland <eichlan@xagasoft.com>2012-11-05 22:41:51 +0000
committerMike Buland <eichlan@xagasoft.com>2012-11-05 22:41:51 +0000
commitec05778d5718a7912e506764d443a78d6a6179e3 (patch)
tree78a9a01532180030c095acefc45763f07c14edb8 /src/unstable/itoserver.h
parentb20414ac1fe80a71a90601f4cd1767fa7014a9ba (diff)
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Diffstat (limited to 'src/unstable/itoserver.h')
-rw-r--r--src/unstable/itoserver.h224
1 files changed, 112 insertions, 112 deletions
diff --git a/src/unstable/itoserver.h b/src/unstable/itoserver.h
index 6a0df56..34f0fb1 100644
--- a/src/unstable/itoserver.h
+++ b/src/unstable/itoserver.h
@@ -11,7 +11,7 @@
11#include <stdint.h> 11#include <stdint.h>
12 12
13#ifndef WIN32 13#ifndef WIN32
14 #include <sys/select.h> 14 #include <sys/select.h>
15#endif 15#endif
16 16
17#include "bu/string.h" 17#include "bu/string.h"
@@ -26,122 +26,122 @@
26 26
27namespace Bu 27namespace Bu
28{ 28{
29 class TcpServerSocket; 29 class TcpServerSocket;
30 class TcpSocket; 30 class TcpSocket;
31 class Client; 31 class Client;
32 32
33 /** 33 /**
34 * Core of a network server. This class is distinct from a ServerSocket in 34 * Core of a network server. This class is distinct from a ServerSocket in
35 * that a ServerSocket is one listening socket, nothing more. Socket will 35 * that a ServerSocket is one listening socket, nothing more. Socket will
36 * manage a pool of both ServerSockets and connected Sockets along with 36 * manage a pool of both ServerSockets and connected Sockets along with
37 * their protocols and buffers. 37 * their protocols and buffers.
38 * 38 *
39 * To start serving on a new port, use the addPort functions. Each call to 39 * To start serving on a new port, use the addPort functions. Each call to
40 * addPort creates a new ServerSocket, starts it listening, and adds it to 40 * addPort creates a new ServerSocket, starts it listening, and adds it to
41 * the server pool. 41 * the server pool.
42 * 42 *
43 * All of the real work is done by scan, which will wait for up 43 * All of the real work is done by scan, which will wait for up
44 * to the timeout set by setTimeout before returning if there is no data 44 * to the timeout set by setTimeout before returning if there is no data
45 * pending. scan should probably be called in some sort of tight 45 * pending. scan should probably be called in some sort of tight
46 * loop, possibly in it's own thread, or in the main control loop. 46 * loop, possibly in it's own thread, or in the main control loop.
47 * 47 *
48 * In order to use a Server you must subclass it and implement the pure 48 * In order to use a Server you must subclass it and implement the pure
49 * virtual functions. These allow you to receive notification of events 49 * virtual functions. These allow you to receive notification of events
50 * happening within the server itself, and actually makes it useful. 50 * happening within the server itself, and actually makes it useful.
51 *@ingroup Threading Serving 51 *@ingroup Threading Serving
52 */ 52 */
53 class ItoServer : public Thread 53 class ItoServer : public Thread
54 { 54 {
55 friend class ItoClient; 55 friend class ItoClient;
56 friend class SrvClientLinkFactory; 56 friend class SrvClientLinkFactory;
57 public: 57 public:
58 ItoServer(); 58 ItoServer();
59 virtual ~ItoServer(); 59 virtual ~ItoServer();
60 60
61#ifdef WIN32 61#ifdef WIN32
62 typedef unsigned int socket_t; 62 typedef unsigned int socket_t;
63#else 63#else
64 typedef int socket_t; 64 typedef int socket_t;
65#endif 65#endif
66 66
67 void addPort( int nPort, int nPoolSize=40 ); 67 void addPort( int nPort, int nPoolSize=40 );
68 void addPort( const String &sAddr, int nPort, int nPoolSize=40 ); 68 void addPort( const String &sAddr, int nPort, int nPoolSize=40 );
69 69
70 //void scan(); 70 //void scan();
71 void setTimeout( int nTimeoutSec, int nTimeoutUSec=0 ); 71 void setTimeout( int nTimeoutSec, int nTimeoutUSec=0 );
72 72
73 void addClient( socket_t nSocket, int nPort ); 73 void addClient( socket_t nSocket, int nPort );
74 74
75 virtual void onNewConnection( Client *pClient, int nPort )=0; 75 virtual void onNewConnection( Client *pClient, int nPort )=0;
76 virtual void onClosedConnection( Client *pClient )=0; 76 virtual void onClosedConnection( Client *pClient )=0;
77 77
78 protected: 78 protected:
79 virtual void run(); 79 virtual void run();
80 80
81 private: 81 private:
82 class SrvClientLink; 82 class SrvClientLink;
83 class ItoClient : public Thread 83 class ItoClient : public Thread
84 { 84 {
85 friend class Bu::ItoServer::SrvClientLink; 85 friend class Bu::ItoServer::SrvClientLink;
86 public: 86 public:
87 ItoClient( ItoServer &rSrv, socket_t nSocket, int nPort, 87 ItoClient( ItoServer &rSrv, socket_t nSocket, int nPort,
88 int nTimeoutSec, int nTimeoutUSec ); 88 int nTimeoutSec, int nTimeoutUSec );
89 virtual ~ItoClient(); 89 virtual ~ItoClient();
90 90
91 typedef SynchroQueue<Bu::String *> StringQueue; 91 typedef SynchroQueue<Bu::String *> StringQueue;
92 StringQueue qMsg; 92 StringQueue qMsg;
93 93
94 protected: 94 protected:
95 virtual void run(); 95 virtual void run();
96 96
97 private: 97 private:
98 ItoServer &rSrv; 98 ItoServer &rSrv;
99 Client *pClient; 99 Client *pClient;
100 fd_set fdActive; 100 fd_set fdActive;
101 socket_t iSocket; 101 socket_t iSocket;
102 int iPort; 102 int iPort;
103 int nTimeoutSec; 103 int nTimeoutSec;
104 int nTimeoutUSec; 104 int nTimeoutUSec;
105 Mutex imProto; 105 Mutex imProto;
106 }; 106 };
107 107
108 class SrvClientLink : public Bu::ClientLink 108 class SrvClientLink : public Bu::ClientLink
109 { 109 {
110 public: 110 public:
111 SrvClientLink( ItoClient *pClient ); 111 SrvClientLink( ItoClient *pClient );
112 virtual ~SrvClientLink(); 112 virtual ~SrvClientLink();
113 113
114 virtual void sendMessage( const Bu::String &sMsg ); 114 virtual void sendMessage( const Bu::String &sMsg );
115 115
116 private: 116 private:
117 ItoClient *pClient; 117 ItoClient *pClient;
118 }; 118 };
119 119
120 class SrvClientLinkFactory : public Bu::ClientLinkFactory 120 class SrvClientLinkFactory : public Bu::ClientLinkFactory
121 { 121 {
122 public: 122 public:
123 SrvClientLinkFactory( ItoServer &rSrv ); 123 SrvClientLinkFactory( ItoServer &rSrv );
124 virtual ~SrvClientLinkFactory(); 124 virtual ~SrvClientLinkFactory();
125 125
126 virtual Bu::ClientLink *createLink( Bu::Client *pClient ); 126 virtual Bu::ClientLink *createLink( Bu::Client *pClient );
127 127
128 private: 128 private:
129 ItoServer &rSrv; 129 ItoServer &rSrv;
130 }; 130 };
131 131
132 int nTimeoutSec; 132 int nTimeoutSec;
133 int nTimeoutUSec; 133 int nTimeoutUSec;
134 fd_set fdActive; 134 fd_set fdActive;
135 typedef Hash<socket_t,TcpServerSocket *> ServerHash; 135 typedef Hash<socket_t,TcpServerSocket *> ServerHash;
136 ServerHash hServers; 136 ServerHash hServers;
137 typedef Hash<socket_t,ItoClient *> ClientHash; 137 typedef Hash<socket_t,ItoClient *> ClientHash;
138 typedef SynchroQueue<ItoClient *> ClientQueue; 138 typedef SynchroQueue<ItoClient *> ClientQueue;
139 ClientHash hClients; 139 ClientHash hClients;
140 ClientQueue qClientCleanup; 140 ClientQueue qClientCleanup;
141 Mutex imClients; 141 Mutex imClients;
142 142
143 void clientCleanup( socket_t iSocket ); 143 void clientCleanup( socket_t iSocket );
144 }; 144 };
145} 145}
146 146
147#endif 147#endif