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#ifndef BU_CACHE_STORE_H
#define BU_CACHE_STORE_H
#include "bu/list.h"
namespace Bu
{
/**
* Handles I/O for data in the cache. This also assigns ID's to the newly
* created objects that are requested through this system.
*/
template<class obtype, class keytype>
class CacheStore
{
public:
CacheStore()
{
}
virtual ~CacheStore()
{
}
virtual obtype *load( const keytype &key )=0;
virtual void unload( obtype *pObj, const keytype &key )=0;
virtual keytype create( obtype *pSrc )=0;
virtual void sync()=0;
virtual void sync( obtype *pObj, const keytype &key )=0;
virtual void destroy( obtype *pObj, const keytype &key )=0;
virtual bool has( const keytype &key )=0;
virtual Bu::List<keytype> getKeys() { return Bu::List<keytype>(); }
private:
};
};
#endif
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