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/*
* Copyright (C) 2007-2010 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_CLIENT_H
#define BU_CLIENT_H
#include <stdint.h>
#include "bu/fstring.h"
#include "bu/queuebuf.h"
namespace Bu
{
class Protocol;
class Stream;
class TcpSocket;
class ClientLinkFactory;
/**
*@ingroup Serving
*/
class Client : public Bu::Stream
{
public:
Client( Bu::TcpSocket *pSocket, Bu::ClientLinkFactory *pfLink );
virtual ~Client();
void processInput();
void processOutput();
//Bu::FString &getInput();
//Bu::FString &getOutput();
size_t write( const Bu::FString &sData );
size_t write( const void *pData, size_t nBytes );
size_t write( int8_t nData );
size_t write( int16_t nData );
size_t write( int32_t nData );
size_t write( int64_t nData );
size_t write( uint8_t nData );
size_t write( uint16_t nData );
size_t write( uint32_t nData );
size_t write( uint64_t nData );
size_t read( void *pData, size_t nBytes );
size_t peek( void *pData, int nBytes, int nOffset=0 );
// void seek( int nBytes );
long getInputSize();
long getOutputSize();
void setProtocol( Protocol *pProto );
Bu::Protocol *getProtocol();
void clearProtocol();
bool isOpen();
void close();
void tick();
const Bu::TcpSocket *getSocket() const;
void disconnect();
bool wantsDisconnect();
class ClientLink *getLink();
void onMessage( const Bu::FString &sMsg );
bool hasOutput() { return qbWrite.getSize() > 0; }
bool hasInput() { return qbRead.getSize() > 0; }
template<typename filter>
void pushFilter()
{
filter *pFlt = new filter( *pTopStream );
pTopStream = pFlt;
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t>
void pushFilter( p1t p1 )
{
filter *pFlt = new filter( *pTopStream, p1 );
pTopStream = pFlt;
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t, typename p2t>
void pushFilter( p1t p1, p2t p2 )
{
filter *pFlt = new filter( *pTopStream, p1, p2 );
pTopStream = pFlt;
lFilts.prepend( pFlt );
}
/*
* These are required to qualify as a stream, I dunno how many will
* be implemented.
*/
virtual long tell();
virtual void seek( long offset );
virtual void setPos( long pos );
virtual void setPosEnd( long pos );
virtual bool isEos();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
virtual void setSize( long iSize );
private:
typedef Bu::List<Bu::Stream *> FilterList;
FilterList lFilts;
Bu::Stream *pTopStream;
Bu::TcpSocket *pSocket;
Bu::Protocol *pProto;
Bu::QueueBuf qbRead;
Bu::QueueBuf qbWrite;
bool bWantsDisconnect;
class Bu::ClientLinkFactory *pfLink;
};
}
#endif
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