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/*
* Copyright (C) 2007 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_FILE_H
#define BU_FILE_H
#include <stdint.h>
#include "bu/stream.h"
#include "bu/fstring.h"
namespace Bu
{
class File : public Bu::Stream
{
public:
File( const char *sName, const char *sFlags );
File( const Bu::FString &sName, const char *sFlags );
File( int fd, const char *sFlags );
virtual ~File();
virtual void close();
virtual size_t read( void *pBuf, size_t nBytes );
virtual size_t write( const void *pBuf, size_t nBytes );
virtual long tell();
virtual void seek( long offset );
virtual void setPos( long pos );
virtual void setPosEnd( long pos );
virtual bool isEOS();
virtual bool isOpen();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
/**
* Create a temp file and return its handle
*@param sName (Bu::FString) Give in the form: "/tmp/tmpfileXXXXXXXX"
* It will alter your (sName) setting the 'X's to random
* characters.
*@param sFlags (const char *) Standard file flags 'rb'... etc..
*@returns (Bu::File) A file object representing your temp file.
*/
#ifndef WIN32
inline static Bu::File tempFile( Bu::FString &sName, const char *sFlags )
{
int afh_d = mkstemp( sName.getStr() );
return Bu::File( afh_d, sFlags );
}
/**
* Set the size of the file to (nSize). You can either grow or shrink
* the file.
*@param nSize (long) The new size of the file.
*/
void truncate( long nSize );
/**
* Change the file access permissions.
*@param t (mode_t) The new file access permissions.
*/
void chmod( mode_t t );
#endif
private:
FILE *fh;
};
}
#endif
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