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|
#ifndef BU_F_STRING_H
#define BU_F_STRING_H
#include <stdint.h>
#include <string>
#include <memory>
#include "bu/archival.h"
#include "bu/archive.h"
#include "bu/hash.h"
#define min( a, b ) ((a<b)?(a):(b))
namespace Bu
{
template< typename chr >
struct FStringChunk
{
long nLength;
chr *pData;
FStringChunk *pNext;
};
/**
* Flexible String class. This class was designed with string passing and
* generation in mind. Like the standard string class you can specify what
* datatype to use for each character. Unlike the standard string class,
* collection of appended and prepended terms is done lazily, making long
* operations that involve many appends very inexpensive. In addition
* internal ref-counting means that if you pass strings around between
* functions there's almost no overhead in time or memory since a reference
* is created and no data is actually copied. This also means that you
* never need to put any FBasicString into a ref-counting container class.
*
*@param chr (typename) Type of character (i.e. char)
*@param nMinSize (int) Chunk size (default: 256)
*@param chralloc (typename) Memory Allocator for chr
*@param chunkalloc (typename) Memory Allocator for chr chunks
*/
template< typename chr, int nMinSize=256, typename chralloc=std::allocator<chr>, typename chunkalloc=std::allocator<struct FStringChunk<chr> > >
class FBasicString : public Archival
{
#ifndef VALTEST
#define cpy( dest, src, size ) memcpy( dest, src, size*sizeof(chr) )
#endif
private:
typedef struct FStringChunk<chr> Chunk;
typedef struct FBasicString<chr, nMinSize, chralloc, chunkalloc> MyType;
public:
FBasicString() :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
append("");
}
FBasicString( const chr *pData ) :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
append( pData );
}
FBasicString( const chr *pData, long nLength ) :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
append( pData, nLength );
}
FBasicString( const MyType &rSrc ) :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
if( rSrc.nLength > 0 )
{
rSrc.flatten();
append( rSrc.pFirst->pData, rSrc.nLength );
}
}
FBasicString( const MyType &rSrc, long nLength ) :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
append( rSrc.pFirst->pData, nLength );
}
FBasicString( const MyType &rSrc, long nStart, long nLength ) :
nLength( 0 ),
pFirst( NULL ),
pLast( NULL )
{
append( rSrc.pFirst->pData+nStart, nLength );
}
FBasicString( long nSize ) :
nLength( nSize ),
pFirst( NULL ),
pLast( NULL )
{
pFirst = pLast = newChunk( nSize );
}
virtual ~FBasicString()
{
clear();
}
/**
*@todo void append( const MyType & sData )
*/
/**
* Append data to your string.
*@param pData (const chr *) The data to append.
*/
void append( const chr *pData )
{
if( !pData ) return;
long nLen;
for( nLen = 0; pData[nLen] != (chr)0; nLen++ );
if( nLen == 0 )
return;
Chunk *pNew = newChunk( nLen );
cpy( pNew->pData, pData, nLen );
appendChunk( pNew );
}
/**
* Append data to your string.
*@param pData (const chr *) The data to append.
*@param nLen (long) The length of the data to append.
*/
void append( const chr *pData, long nLen )
{
if( nLen == 0 )
return;
Chunk *pNew = newChunk( nLen );
cpy( pNew->pData, pData, nLen );
appendChunk( pNew );
}
/**
* Append a single chr to your string.
*@param cData (const chr &) The character to append.
*/
void append( const chr &cData )
{
if( pLast && pLast->nLength < nMinSize )
{
pLast->pData[pLast->nLength] = cData;
++pLast->nLength; ++nLength;
// pLast->pData[pLast->nLength] = (chr)0;
}
else
{
append( &cData, 1 );
}
}
/**
* Prepend another FString to this one.
*@param sData (MyType &) The FString to prepend.
*/
void prepend( const MyType & sData )
{
prepend( sData.getStr(), sData.getSize() );
}
/**
* Prepend data to your string.
*@param pData (const chr *) The data to prepend.
*/
void prepend( const chr *pData )
{
long nLen;
for( nLen = 0; pData[nLen] != (chr)0; nLen++ );
Chunk *pNew = newChunk( nLen );
cpy( pNew->pData, pData, nLen );
prependChunk( pNew );
}
/**
* Prepend data to your string.
*@param pData (const chr *) The data to prepend.
*@param nLen (long) The length of the data to prepend.
*/
void prepend( const chr *pData, long nLen )
{
Chunk *pNew = newChunk( nLen );
cpy( pNew->pData, pData, nLen );
prependChunk( pNew );
}
/**
*@todo void prepend( const chr &cData )
*/
/**
* Clear all data from the string.
*/
void clear()
{
realClear();
}
/**
* Force the string to resize
*@param nNewSize (long) The new size of the string.
*/
void resize( long nNewSize )
{
if( nLength == nNewSize )
return;
flatten();
Chunk *pNew = newChunk( nNewSize );
long nNewLen = (nNewSize<nLength)?(nNewSize):(nLength);
if( nLength > 0 )
{
cpy( pNew->pData, pFirst->pData, nNewLen );
aChr.deallocate( pFirst->pData, pFirst->nLength+1 );
aChunk.deallocate( pFirst, 1 );
}
pNew->pData[nNewLen] = (chr)0;
pFirst = pLast = pNew;
nLength = nNewSize;
}
/**
* Get the current size of the string.
*@returns (long) The current size of the string.
*/
long getSize() const
{
return nLength;
}
/**
* Get a pointer to the string array.
*@returns (chr *) The string data.
*/
chr *getStr()
{
if( pFirst == NULL )
return NULL;
flatten();
return pFirst->pData;
}
/**
* Get a const pointer to the string array.
*@returns (const chr *) The string data.
*/
const chr *getStr() const
{
if( pFirst == NULL )
return NULL;
flatten();
return pFirst->pData;
}
/**
* (std::string compatability) Get a pointer to the string array.
*@returns (chr *) The string data.
*/
chr *c_str()
{
if( pFirst == NULL )
return NULL;
flatten();
return pFirst->pData;
}
/**
* (std::string compatability) Get a const pointer to the string array.
*@returns (const chr *) The string data.
*/
const chr *c_str() const
{
if( pFirst == NULL )
return NULL;
flatten();
return pFirst->pData;
}
/**
* Plus equals operator for FString.
*@param pData (const chr *) The data to append to your FString.
*/
MyType &operator +=( const chr *pData )
{
append( pData );
return (*this);
}
/**
* Plus equals operator for FString.
*@param pData (const MyType &) The FString to append to your FString.
*/
MyType &operator +=( const MyType &rSrc )
{
if( rSrc.nLength == 0 )
return (*this);
rSrc.flatten();
append( rSrc.pFirst->pData, rSrc.nLength );
return (*this);
}
/**
* Plus equals operator for FString.
*@param pData (const chr) The character to append to your FString.
*/
MyType &operator +=( const chr cData )
{
if( pLast && pLast->nLength < nMinSize )
{
pLast->pData[pLast->nLength] = cData;
++pLast->nLength; ++nLength;
// pLast->pData[pLast->nLength] = (chr)0;
}
else
{
append( &cData, 1 );
}
//append( pData );
return (*this);
}
/**
* Assignment operator.
*@param pData (const chr *) The character array to append to your
* FString.
*/
MyType &operator =( const chr *pData )
{
clear();
append( pData );
return (*this);
}
MyType &operator =( const std::basic_string<chr> &rData )
{
clear();
append( rData.c_str(), rData.size() );
return (*this);
}
/**
* Reset your FString to this character array.
*@param pData (const chr *) The character array to set your FString to.
*/
void set( const chr *pData )
{
clear();
append( pData );
}
/**
* Reset your FString to this character array.
*@param pData (const chr *) The character array to set your FString to.
*@param nSize (long) The length of the inputted character array.
*/
void set( const chr *pData, long nSize )
{
clear();
append( pData, nSize );
}
/**
* Assignment operator.
*@param rSrc (const MyType &) The FString to set your FString to.
*/
MyType &operator =( const MyType &rSrc )
{
copyFrom( rSrc );
return (*this);
}
/**
* Equals comparison operator.
*@param pData (const chr *) The character array to compare your FString
* to.
*/
bool operator ==( const chr *pData ) const
{
if( pFirst == NULL ) {
if( pData == NULL )
return true;
return false;
}
flatten();
const chr *a = pData;
chr *b = pFirst->pData;
for( long j = 0; *a!=(chr)0 || *b!=(chr)0; j++, a++, b++ )
{
if( *a != *b )
return false;
if( *a == (chr)0 && j < nLength )
return false;
}
return true;
}
/**
* Equals comparison operator.
*@param pData (const MyType &) The FString to compare your FString to.
*/
bool operator ==( const MyType &pData ) const
{
if( pFirst == pData.pFirst )
return true;
if( pFirst == NULL )
return false;
if( nLength != pData.nLength )
return false;
flatten();
pData.flatten();
const chr *a = pData.pFirst->pData;
chr *b = pFirst->pData;
for( long j = 0; j < nLength; j++, a++, b++ )
{
if( *a != *b )
return false;
}
return true;
}
/**
* Not equals comparison operator.
*@param pData (const chr *) The character array to compare your FString
* to.
*/
bool operator !=(const chr *pData ) const
{
return !(*this == pData);
}
/**
* Not equals comparison operator.
*@param pData (const MyType &) The FString to compare your FString to.
*/
bool operator !=(const MyType &pData ) const
{
return !(*this == pData);
}
/**
* Indexing operator
*@param nIndex (long) The index of the character you want.
*@returns (chr &) The character at position (nIndex).
*/
chr &operator[]( long nIndex )
{
flatten();
return pFirst->pData[nIndex];
}
/**
* Const indexing operator
*@param nIndex (long) The index of the character you want.
*@returns (const chr &) The character at position (nIndex).
*/
const chr &operator[]( long nIndex ) const
{
flatten();
return pFirst->pData[nIndex];
}
/*
operator const chr *() const
{
if( !pFirst ) return NULL;
flatten();
return pFirst->pData;
}
*/
operator bool() const
{
return (pFirst != NULL);
}
bool isSet() const
{
return (pFirst != NULL);
}
/**
* Is the character at index (nIndex) white space?
*@param nIndex (long) The index of the character you want to check.
*@returns (bool) Is it white space?
*/
bool isWS( long nIndex ) const
{
flatten();
return pFirst->pData[nIndex]==' ' || pFirst->pData[nIndex]=='\t'
|| pFirst->pData[nIndex]=='\r' || pFirst->pData[nIndex]=='\n';
}
/**
* Is the character at index (nIndex) a letter?
*@param nIndex (long) The index of the character you want to check.
*@returns (bool) Is it a letter?
*/
bool isAlpha( long nIndex ) const
{
flatten();
return (pFirst->pData[nIndex] >= 'a' && pFirst->pData[nIndex] <= 'z')
|| (pFirst->pData[nIndex] >= 'A' && pFirst->pData[nIndex] <= 'Z');
}
/**
* Convert your alpha characters to lower case.
*/
void toLower()
{
flatten();
for( long j = 0; j < nLength; j++ )
{
if( pFirst->pData[j] >= 'A' && pFirst->pData[j] <= 'Z' )
pFirst->pData[j] -= 'A'-'a';
}
}
/**
* Convert your alpha characters to upper case.
*/
void toUpper()
{
flatten();
for( long j = 0; j < nLength; j++ )
{
if( pFirst->pData[j] >= 'a' && pFirst->pData[j] <= 'z' )
pFirst->pData[j] += 'A'-'a';
}
}
/**
* Find the index of the first occurrance of (sText)
*@param sText (const char *) The string to search for.
*@returns (long) The index of the first occurrance. -1 for not found.
*/
long find( const char *sText )
{
long nTLen = strlen( sText );
flatten();
for( long j = 0; j < pFirst->nLength-nTLen; j++ )
{
if( !strncmp( sText, pFirst->pData+j, nTLen ) )
return j;
}
return -1;
}
/**
* Do a reverse search for (sText)
*@param sText (const char *) The string to search for.
*@returns (long) The index of the last occurrance. -1 for not found.
*/
long rfind( const char *sText )
{
long nTLen = strlen( sText );
flatten();
for( long j = pFirst->nLength-nTLen-1; j >= 0; j-- )
{
if( !strncmp( sText, pFirst->pData+j, nTLen ) )
return j;
}
return -1;
}
/**
* Remove nAmnt bytes from the front of the string. This function
* operates in O(n) time and should be used sparingly.
*/
void trimFront( long nAmnt )
{
long nNewLen = nLength - nAmnt;
flatten();
Chunk *pNew = newChunk( nNewLen );
cpy( pNew->pData, pFirst->pData+nAmnt, nNewLen );
clear();
appendChunk( pNew );
}
/**
* Function the archiver calls to archive your FString.
*@param ar (Archive) The archive which is archiving your FString.
*/
void archive( class Archive &ar )
{
if( ar.isLoading() )
{
clear();
long nLen;
ar >> nLen;
if( nLen > 0 )
{
Chunk *pNew = newChunk( nLen );
ar.read( pNew->pData, nLen*sizeof(chr) );
appendChunk( pNew );
}
}
else
{
flatten();
ar << nLength;
if( nLength )
ar.write( pFirst->pData, nLength*sizeof(chr) );
}
}
private:
void flatten() const
{
if( isFlat() )
return;
if( pFirst == NULL )
return;
Chunk *pNew = newChunk( nLength );
chr *pos = pNew->pData;
Chunk *i = pFirst;
for(;;)
{
cpy( pos, i->pData, i->nLength );
pos += i->nLength;
i = i->pNext;
if( i == NULL )
break;
}
realClear();
pLast = pFirst = pNew;
nLength = pNew->nLength;
}
void realClear() const
{
if( pFirst == NULL )
return;
Chunk *i = pFirst;
for(;;)
{
Chunk *n = i->pNext;
aChr.deallocate( i->pData, i->nLength+1 );
aChunk.deallocate( i, 1 );
if( n == NULL )
break;
i = n;
}
pFirst = pLast = NULL;
nLength = 0;
}
void copyFrom( const FBasicString<chr, nMinSize, chralloc, chunkalloc> &rSrc )
{
if( rSrc.pFirst == NULL )
{
clear();
return;
}
Chunk *pNew = newChunk( rSrc.nLength );
chr *pos = pNew->pData;
Chunk *i = rSrc.pFirst;
for(;;)
{
cpy( pos, i->pData, i->nLength );
pos += i->nLength;
i = i->pNext;
if( i == NULL )
break;
}
clear();
appendChunk( pNew );
}
bool isFlat() const
{
return (pFirst == pLast);
}
Chunk *newChunk() const
{
Chunk *pNew = aChunk.allocate( 1 );
pNew->pNext = NULL;
return pNew;
}
Chunk *newChunk( long nLen ) const
{
Chunk *pNew = aChunk.allocate( 1 );
pNew->pNext = NULL;
pNew->nLength = nLen;
pNew->pData = aChr.allocate( (nLen<nMinSize)?(nMinSize):(nLen)+1 );
pNew->pData[nLen] = (chr)0;
return pNew;
}
void appendChunk( Chunk *pNewChunk )
{
if( pFirst == NULL )
pLast = pFirst = pNewChunk;
else
{
pLast->pNext = pNewChunk;
pLast = pNewChunk;
}
nLength += pNewChunk->nLength;
}
void prependChunk( Chunk *pNewChunk )
{
if( pFirst == NULL )
pLast = pFirst = pNewChunk;
else
{
pNewChunk->pNext = pFirst;
pFirst = pNewChunk;
}
nLength += pNewChunk->nLength;
}
#ifdef VALTEST
void cpy( chr *dest, const chr *src, long count ) const
{
for( int j = 0; j < count; j++ )
{
*dest = *src;
dest++;
src++;
}
}
#endif
private:
mutable long nLength;
mutable Chunk *pFirst;
mutable Chunk *pLast;
mutable chralloc aChr;
mutable chunkalloc aChunk;
};
typedef FBasicString<char> FString;
template<> uint32_t __calcHashCode<FString>( const FString &k );
template<> bool __cmpHashKeys<FString>( const FString &a, const FString &b );
}
#include <ostream>
std::basic_ostream<char>& operator<< (std::basic_ostream<char> &os, const Bu::FString &val );
#endif
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