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/*
* Copyright (C) 2007 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_LIST_H
#define BU_LIST_H
#include <memory>
#include "bu/exceptionbase.h"
namespace Bu
{
template<typename value>
struct ListLink
{
value *pValue;
ListLink *pNext;
ListLink *pPrev;
};
/**
* Linked list template container. This class is similar to the stl list
* class except for a few minor changes. First, it doesn't mimic a stack or
* queue, use the Stack or Queue clasess for that. Second, when const, all
* members are only accessable const. Third, erasing a location does not
* invalidate the iterator, it simply points to the next valid location, or
* end() if there are no more.
*
*@param value (typename) The type of data to store in your list
*@param valuealloc (typename) Memory Allocator for your value type
*@param linkalloc (typename) Memory Allocator for the list links.
*@ingroup Containers
*/
template<typename value, typename valuealloc=std::allocator<value>, typename linkalloc=std::allocator<struct ListLink<value> > >
class List
{
private:
typedef struct ListLink<value> Link;
typedef class List<value, valuealloc, linkalloc> MyType;
public:
List() :
pFirst( NULL ),
pLast( NULL ),
nSize( 0 )
{
}
List( const MyType &src ) :
pFirst( NULL ),
pLast( NULL ),
nSize( 0 )
{
for( Link *pCur = src.pFirst; pCur; pCur = pCur->pNext )
{
append( *pCur->pValue );
}
}
~List()
{
clear();
}
/**
* Assignment operator.
*@param src (const MyType &) The list to assign to your list.
*/
MyType &operator=( const MyType &src )
{
clear();
for( Link *pCur = src.pFirst; pCur; pCur = pCur->pNext )
{
append( *pCur->pValue );
}
return *this;
}
/**
* Clear the data from the list.
*/
void clear()
{
Link *pCur = pFirst;
for(;;)
{
if( pCur == NULL ) break;
va.destroy( pCur->pValue );
va.deallocate( pCur->pValue, 1 );
Link *pTmp = pCur->pNext;
la.destroy( pCur );
la.deallocate( pCur, 1 );
pCur = pTmp;
}
pFirst = pLast = NULL;
nSize = 0;
}
void enqueue( const value &v )
{
append( v );
}
value dequeue()
{
value v = *pFirst->pValue;
erase( begin() );
return v;
}
/**
* Append a value to the list.
*@param v (const value_type &) The value to append.
*/
void append( const value &v )
{
Link *pNew = la.allocate( 1 );
pNew->pValue = va.allocate( 1 );
va.construct( pNew->pValue, v );
nSize++;
if( pFirst == NULL )
{
// Empty list
pFirst = pLast = pNew;
pNew->pNext = pNew->pPrev = NULL;
}
else
{
pNew->pNext = NULL;
pNew->pPrev = pLast;
pLast->pNext = pNew;
pLast = pNew;
}
}
/**
* Prepend a value to the list.
*@param v (const value_type &) The value to prepend.
*/
void prepend( const value &v )
{
Link *pNew = la.allocate( 1 );
pNew->pValue = va.allocate( 1 );
va.construct( pNew->pValue, v );
nSize++;
if( pFirst == NULL )
{
// Empty list
pFirst = pLast = pNew;
pNew->pNext = pNew->pPrev = NULL;
}
else
{
pNew->pNext = pFirst;
pNew->pPrev = NULL;
pFirst->pPrev = pNew;
pFirst = pNew;
}
}
/**
* Insert a new item in sort order by searching for the first item that
* is larger and inserting this before it, or at the end if none are
* larger. If this is the only function used to insert data in the
* List all items will be sorted. To use this, the value type must
* support the > operator.
*/
void insertSorted( const value &v )
{
Link *pNew = la.allocate( 1 );
pNew->pValue = va.allocate( 1 );
va.construct( pNew->pValue, v );
nSize++;
if( pFirst == NULL )
{
// Empty list
pFirst = pLast = pNew;
pNew->pNext = pNew->pPrev = NULL;
return;
}
else
{
Link *pCur = pFirst;
for(;;)
{
if( !(v > *(pCur->pValue)) )
{
pNew->pNext = pCur;
pNew->pPrev = pCur->pPrev;
pCur->pPrev = pNew;
if( pNew->pPrev == NULL )
pFirst = pNew;
else
pNew->pPrev->pNext = pNew;
return;
}
pCur = pCur->pNext;
if( pCur == NULL )
{
pNew->pNext = NULL;
pNew->pPrev = pLast;
pLast->pNext = pNew;
pLast = pNew;
return;
}
}
}
}
/**
* An iterator to iterate through your list.
*/
typedef struct iterator
{
friend class List<value, valuealloc, linkalloc>;
private:
Link *pLink;
MyType &rList;
bool bOffFront;
iterator( MyType &rList ) :
pLink( NULL ),
rList( rList )
{
}
iterator( Link *pLink, MyType &rList ) :
pLink( pLink ),
rList( rList )
{
}
public:
iterator( const iterator &i ) :
pLink( i.pLink ),
rList( i.rList )
{
}
/**
* Equals comparison operator.
*@param oth (const iterator &) The iterator to compare to.
*@returns (bool) Are they equal?
*/
bool operator==( const iterator &oth ) const
{
return ( pLink == oth.pLink );
}
/**
* Equals comparison operator.
*@param pOth (const Link *) The link to compare to.
*@returns (bool) Are they equal?
*/
bool operator==( const Link *pOth ) const
{
return ( pLink == pOth );
}
/**
* Not equals comparison operator.
*@param oth (const iterator &) The iterator to compare to.
*@returns (bool) Are they not equal?
*/
bool operator!=( const iterator &oth ) const
{
return ( pLink != oth.pLink );
}
/**
* Not equals comparison operator.
*@param pOth (const Link *) The link to compare to.
*@returns (bool) Are they not equal?
*/
bool operator!=( const Link *pOth ) const
{
return ( pLink != pOth );
}
/**
* Dereference operator.
*@returns (value_type &) The value.
*/
value &operator*()
{
return *(pLink->pValue);
}
/**
* Pointer access operator.
*@returns (value_type *) A pointer to the value.
*/
value *operator->()
{
return pLink->pValue;
}
iterator &operator++()
{
if( pLink == NULL )
pLink = (bOffFront)?(rList.pFirst):(NULL);
else
pLink = pLink->pNext;
bOffFront = false;
return *this;
}
iterator &operator--()
{
if( pLink == NULL )
pLink = (bOffFront)?(NULL):(rList.pLast);
else
pLink = pLink->pPrev;
bOffFront = true;
return *this;
}
iterator &operator++( int )
{
if( pLink == NULL )
pLink = (bOffFront)?(rList.pFirst):(NULL);
else
pLink = pLink->pNext;
bOffFront = false;
return *this;
}
iterator &operator--( int )
{
if( pLink == NULL )
pLink = (bOffFront)?(NULL):(rList.pLast);
else
pLink = pLink->pPrev;
bOffFront = true;
return *this;
}
/**
* Assignment operator.
*@param oth (const iterator &) The other iterator to set this
* one to.
*/
iterator &operator=( const iterator &oth )
{
pLink = oth.pLink;
return *this;
}
};
/**
*@see iterator
*/
typedef struct const_iterator
{
friend class List<value, valuealloc, linkalloc>;
private:
Link *pLink;
const MyType &rList;
bool bOffFront;
const_iterator( const MyType &rList ) :
pLink( NULL ),
rList( rList )
{
}
const_iterator( Link *pLink, const MyType &rList ) :
pLink( pLink ),
rList( rList )
{
}
public:
const_iterator( const iterator &i ) :
pLink( i.pLink ),
rList( i.rList )
{
}
bool operator==( const const_iterator &oth ) const
{
return ( pLink == oth.pLink );
}
bool operator==( const Link *pOth ) const
{
return ( pLink == pOth );
}
bool operator!=( const const_iterator &oth ) const
{
return ( pLink != oth.pLink );
}
bool operator!=( const Link *pOth ) const
{
return ( pLink != pOth );
}
const value &operator*()
{
return *(pLink->pValue);
}
const value *operator->()
{
return pLink->pValue;
}
const_iterator &operator++()
{
if( pLink == NULL )
pLink = (bOffFront)?(rList.pFirst):(NULL);
else
pLink = pLink->pNext;
bOffFront = false;
return *this;
}
const_iterator &operator--()
{
if( pLink == NULL )
pLink = (bOffFront)?(NULL):(rList.pLast);
else
pLink = pLink->pPrev;
bOffFront = true;
return *this;
}
const_iterator &operator++( int )
{
if( pLink == NULL )
pLink = (bOffFront)?(rList.pFirst):(NULL);
else
pLink = pLink->pNext;
bOffFront = false;
return *this;
}
const_iterator &operator--( int )
{
if( pLink == NULL )
pLink = (bOffFront)?(NULL):(rList.pLast);
else
pLink = pLink->pPrev;
bOffFront = true;
return *this;
}
const_iterator &operator=( const iterator &oth )
{
pLink = oth.pLink;
return *this;
}
const_iterator &operator=( const const_iterator &oth )
{
pLink = oth.pLink;
return *this;
}
};
/**
* Get an iterator pointing to the first item in the list.
*@returns (iterator)
*/
iterator begin()
{
return iterator( pFirst, *this );
}
/**
* Get a const iterator pointing to the first item in the list.
*@returns (const const_iterator)
*/
const_iterator begin() const
{
return const_iterator( pFirst, *this );
}
/**
* Get an iterator pointing to a place just past the last item in
* the list.
*@returns (const Link *)
*/
const Link *end() const
{
return NULL;
}
/**
* Erase an item from the list.
*@param i (iterator) The item to erase.
*/
void erase( iterator i )
{
Link *pCur = i.pLink;
if( pCur == NULL ) return;
Link *pPrev = pCur->pPrev;
if( pPrev == NULL )
{
va.destroy( pCur->pValue );
va.deallocate( pCur->pValue, 1 );
pFirst = pCur->pNext;
la.destroy( pCur );
la.deallocate( pCur, 1 );
if( pFirst == NULL )
pLast = NULL;
else
pFirst->pPrev = NULL;
nSize--;
}
else
{
va.destroy( pCur->pValue );
va.deallocate( pCur->pValue, 1 );
Link *pTmp = pCur->pNext;
la.destroy( pCur );
la.deallocate( pCur, 1 );
pPrev->pNext = pTmp;
if( pTmp != NULL )
pTmp->pPrev = pPrev;
nSize--;
}
}
/**
* Get the current size of the list.
*@returns (int) The current size of the list.
*/
int getSize() const
{
return nSize;
}
/**
* Get the first item in the list.
*@returns (value_type &) The first item in the list.
*/
value &first()
{
return *pFirst->pValue;
}
/**
* Get the first item in the list.
*@returns (const value_type &) The first item in the list.
*/
const value &first() const
{
return *pFirst->pValue;
}
/**
* Get the last item in the list.
*@returns (value_type &) The last item in the list.
*/
value &last()
{
return *pLast->pValue;
}
/**
* Get the last item in the list.
*@returns (const value_type &) The last item in the list.
*/
const value &last() const
{
return *pLast->pValue;
}
const bool isEmpty() const
{
return (nSize == 0);
}
private:
Link *pFirst;
Link *pLast;
linkalloc la;
valuealloc va;
int nSize;
};
}
#endif
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