1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
#ifndef XMLDOCUMENT
#define XMLDOCUMENT
#include "xmlnode.h"
/**
* Keeps track of an easily managed set of XmlNode information. Allows simple
* operations for logical writing to and reading from XML structures. Using
* already formed structures is simply done through the XmlNode structures,
* and the getRoot function here. Creation is performed through a simple set
* of operations that creates the data in a stream type format.
*@author Mike Buland
*/
class XmlDocument
{
public:
/**
* Construct either a blank XmlDocuemnt or construct a document around an
* existing XmlNode. Be careful, once an XmlNode is passed into a document
* the document takes over ownership and will delete it when the XmlDocument
* is deleted.
*@param pRoot The XmlNode to use as the root of this document, or NULL if
* you want to start a new document.
*/
XmlDocument( XmlNode *pRoot=NULL );
/**
* Destroy all contained nodes.
*/
virtual ~XmlDocument();
/**
* Add a new node to the document. The new node is appended to the end of
* the current context, i.e. XmlNode, and the new node, provided it isn't
* close as part of this operation, will become the current context.
*@param sName The name of the new node to add.
*@param sContent A content string to be placed inside of the new node.
*@param bClose Set this to true to close the node immediately after adding
* the node and setting the content and name. If this is set to true the
* node is appended, but the context node doesn't change.
*/
void addNode( const Bu::FString &sName );
/**
* Close the current node context. This will move the current context to
* the parent node of the former current node. If the current node was the
* root then the "completed" flag is set and no more operations are allowed.
*/
void closeNode();
/**
* Change the content of the current node at the current position between
* nodes.
*@param sContent The new content of the current node.
*/
void setContent( const char *sContent );
/**
* Add a named property to the current context node.
*@param sName The name of the property to add.
*@param sValue The string value of the property.
*/
void addProperty( const char *sName, const char *sValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const unsigned char nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const char nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const unsigned short nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const short nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const unsigned long nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const long nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param nValue The numerical value to add.
*/
void addProperty( const char *sName, const int nValue );
/**
* Add a named property to the current context node, converting the
* numerical parameter to text using standrd printf style conversion.
*@param sName The name of the property to add.
*@param dValue The numerical value to add.
*/
void addProperty( const char *sName, const double dValue );
/**
* The XmlDocuemnt is considered completed if the root node has been closed.
* Once an XmlDocument has been completed, you can no longer perform
* operations on it.
*@return True if completed, false if still in progress.
*/
bool isCompleted();
/**
* Get a pointer to the root object of this XmlDocument.
*@returns A pointer to an internally owned XmlNode. Do not delete this
* XmlNode.
*/
XmlNode *getRoot();
/**
* Get a pointer to the root object of this XmlDocument, and remove the
* ownership from this object.
*@returns A pointer to an internally owned XmlNode. Do not delete this
* XmlNode.
*/
XmlNode *detatchRoot();
/**
* Get the current context node, which could be the same as the root node.
*@returns A pointer to an internally owned XmlNode. Do not delete this
* XmlNode.
*/
XmlNode *getCurrent();
private:
XmlNode *pRoot; /**< The root node. */
XmlNode *pCurrent; /**< The current node. */
bool bCompleted; /**< Is it completed? */
};
#endif
|