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/*
* Copyright (C) 2007-2008 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#include <string.h>
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/time.h>
#include <errno.h>
#include <fcntl.h>
#include "socket.h"
#include "osx_compatibility.h"
#include "win32_compatibility.h"
#ifndef WIN32
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#else
#include <Winsock2.h>
#endif
#define RBS (1024*2)
namespace Bu { subExceptionDef( SocketException ) }
Bu::Socket::Socket( int nSocket ) :
nSocket( nSocket ),
bActive( true )
{
setAddress();
}
Bu::Socket::Socket( const Bu::FString &sAddr, int nPort, int nTimeout )
{
struct sockaddr_in xServerName;
bActive = false;
/* Create the socket. */
nSocket = DYNLOAD socket( PF_INET, SOCK_STREAM, 0 );
if( nSocket < 0 )
{
throw ExceptionBase("Couldn't create socket.\n");
}
// These lines set the socket to non-blocking, a good thing?
#ifndef WIN32
int flags;
flags = fcntl(nSocket, F_GETFL, 0);
flags |= O_NONBLOCK;
if (fcntl(nSocket, F_SETFL, flags) < 0)
{
throw Bu::SocketException("Couldn't set socket options.\n");
}
#else
//-------------------------
// Set the socket I/O mode: In this case FIONBIO
// enables or disables the blocking mode for the
// socket based on the numerical value of iMode.
// If iMode = 0, blocking is enabled;
// If iMode != 0, non-blocking mode is enabled.
u_long iMode = 1;
DYNLOAD ioctlsocket(nSocket, FIONBIO, &iMode);
#endif
/* Connect to the server. */
//printf("Resolving hostname (%s)...\n", sAddr );
{
struct hostent *hostinfo;
xServerName.sin_family = AF_INET;
xServerName.sin_port = DYNLOAD htons( nPort );
hostinfo = DYNLOAD gethostbyname( sAddr.getStr() );
if (hostinfo == NULL)
{
throw Bu::SocketException("Couldn't resolve hostname.\n");
}
xServerName.sin_addr = *(struct in_addr *) hostinfo->h_addr;
}
//printf("Making actual connection...");
//fflush( stdout );
DYNLOAD connect(
nSocket,
(struct sockaddr *)&xServerName,
sizeof(xServerName)
);
//printf("Connected.\n");
bActive = true;
if( nTimeout > 0 )
{
fd_set rfds, wfds, efds;
int retval;
FD_ZERO(&rfds);
FD_SET(nSocket, &rfds);
FD_ZERO(&wfds);
FD_SET(nSocket, &wfds);
FD_ZERO(&efds);
FD_SET(nSocket, &efds);
struct timeval tv;
tv.tv_sec = nTimeout;
tv.tv_usec = 0;
retval = DYNLOAD select( nSocket+1, &rfds, &wfds, &efds, &tv );
if( retval == 0 )
{
close();
throw ExceptionBase("Connection timeout.\n");
}
}
setAddress();
}
Bu::Socket::~Socket()
{
}
void Bu::Socket::close()
{
if( bActive )
{
#ifndef WIN32
fsync( nSocket );
#endif
::close( nSocket );
}
bActive = false;
}
/*
void Bu::Socket::read()
{
char buffer[RBS];
int nbytes;
int nTotalRead=0;
for(;;)
{
//memset( buffer, 0, RBS );
nbytes = ::read( nSocket, buffer, RBS );
if( nbytes < 0 && errno != 0 && errno != EAGAIN )
{
//printf("errno: %d, %s\n", errno, strerror( errno ) );
//perror("readInput");
throw SocketException(
SocketException::cRead,
"Read error: %s",
strerror( errno )
);
}
else
{
if( nbytes <= 0 )
break;
nTotalRead += nbytes;
sReadBuf.append( buffer, nbytes );
if( nbytes < RBS )
{
break;
}
// New test, if data is divisible by RBS bytes on some libs the
// read could block, this keeps it from happening.
{
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(nSocket, &rfds);
struct timeval tv = { 0, 0 };
int retval = select( nSocket+1, &rfds, NULL, NULL, &tv );
if( retval == -1 )
throw SocketException(
SocketException::cBadRead,
"Bad Read error"
);
if( !FD_ISSET( nSocket, &rfds ) )
break;
}
}
}
}*/
size_t Bu::Socket::read( void *pBuf, size_t nBytes )
{
#ifdef WIN32
int nRead = TEMP_FAILURE_RETRY(
DYNLOAD recv( nSocket, (char *) pBuf, nBytes, 0 ) );
#else
int nRead = TEMP_FAILURE_RETRY( ::read( nSocket, pBuf, nBytes ) );
#endif
if( nRead < 0 )
{
if( errno == EAGAIN )
return 0;
throw SocketException( SocketException::cRead, strerror(errno) );
}
return nRead;
}
size_t Bu::Socket::read( void *pBuf, size_t nBytes,
uint32_t nSec, uint32_t nUSec )
{
struct timeval tv;
size_t nRead = 0;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(nSocket, &rfds);
#ifdef WIN32
DWORD dwStart = GetTickCount();
uint64_t uOver = dwStart + ((nUSec / 1000) * (nSec * 1000));
DWORD dwEnd = uOver>4294967295U?uOver-4294967295U:uOver;
#else
struct timeval nt, ct;
gettimeofday( &nt, NULL );
nt.tv_sec += nSec;
nt.tv_usec += nUSec;
#endif
for(;;)
{
tv.tv_sec = nSec;
tv.tv_usec = nUSec;
DYNLOAD select( nSocket+1, &rfds, NULL, NULL, &tv );
nRead += read( ((char *)pBuf)+nRead, nBytes-nRead );
if( nRead >= nBytes )
break;
#ifdef WIN32
DWORD dwNow = GetTickCount();
if( dwNow > dwEnd )
break;
#else
gettimeofday( &ct, NULL );
if( (ct.tv_sec > nt.tv_sec) ||
(ct.tv_sec == nt.tv_sec &&
ct.tv_usec >= nt.tv_usec) )
break;
#endif
}
return nRead;
}
size_t Bu::Socket::write( const void *pBuf, size_t nBytes )
{
#ifdef WIN32
int nWrote = TEMP_FAILURE_RETRY(
DYNLOAD send( nSocket, (const char *) pBuf, nBytes, 0 ) );
#else
int nWrote = TEMP_FAILURE_RETRY( ::write( nSocket, pBuf, nBytes ) );
#endif
if( nWrote < 0 )
{
if( errno == EAGAIN ) return 0;
throw SocketException( SocketException::cWrite, strerror(errno) );
}
return nWrote;
}
size_t Bu::Socket::write( const void *pBuf, size_t nBytes, uint32_t nSec, uint32_t nUSec )
{
struct timeval tv;
size_t nWrote = 0;
fd_set wfds;
FD_ZERO(&wfds);
FD_SET(nSocket, &wfds);
#ifdef WIN32
DWORD dwStart = GetTickCount();
uint64_t uOver = dwStart + ((nUSec / 1000) * (nSec * 1000));
DWORD dwEnd = uOver>4294967295U?uOver-4294967295U:uOver;
#else
struct timeval nt, ct;
gettimeofday( &nt, NULL );
nt.tv_sec += nSec;
nt.tv_usec += nUSec;
#endif
for(;;)
{
tv.tv_sec = nSec;
tv.tv_usec = nUSec;
DYNLOAD select( nSocket+1, NULL, &wfds, NULL, &tv );
nWrote += write( ((char *)pBuf)+nWrote, nBytes-nWrote );
if( nWrote >= nBytes )
break;
#ifdef WIN32
DWORD dwNow = GetTickCount();
if( dwNow > dwEnd )
break;
#else
gettimeofday( &ct, NULL );
if( (ct.tv_sec > nt.tv_sec) ||
(ct.tv_sec == nt.tv_sec &&
ct.tv_usec >= nt.tv_usec) )
break;
#endif
}
return nWrote;
}
long Bu::Socket::tell()
{
throw UnsupportedException();
}
void Bu::Socket::seek( long )
{
throw UnsupportedException();
}
void Bu::Socket::setPos( long )
{
throw UnsupportedException();
}
void Bu::Socket::setPosEnd( long )
{
throw UnsupportedException();
}
bool Bu::Socket::isEOS()
{
return !bActive;
}
bool Bu::Socket::canRead()
{
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(nSocket, &rfds);
struct timeval tv = { 0, 0 };
int retval = DYNLOAD select( nSocket+1, &rfds, NULL, NULL, &tv );
if( retval == -1 )
throw SocketException(
SocketException::cBadRead,
"Bad Read error"
);
#ifdef WIN32
if( !DynamicWinsock2::DYN_FD_ISSET( nSocket, &rfds ) )
#else
if( !FD_ISSET( nSocket, &rfds ) )
#endif
return false;
return true;
}
bool Bu::Socket::canWrite()
{
fd_set wfds;
FD_ZERO(&wfds);
FD_SET(nSocket, &wfds);
struct timeval tv = { 0, 0 };
int retval = DYNLOAD select( nSocket+1, NULL, &wfds, NULL, &tv );
if( retval == -1 )
throw SocketException(
SocketException::cBadRead,
"Bad Read error"
);
#ifdef WIN32
if( !DynamicWinsock2::DYN_FD_ISSET( nSocket, &wfds ) )
#else
if( !FD_ISSET( nSocket, &wfds ) )
#endif
return false;
return true;
}
bool Bu::Socket::isReadable()
{
return true;
}
bool Bu::Socket::isWritable()
{
return true;
}
bool Bu::Socket::isSeekable()
{
return false;
}
bool Bu::Socket::isBlocking()
{
return false;
}
void Bu::Socket::setBlocking( bool bBlocking )
{
#ifndef WIN32
if( bBlocking )
{
fcntl( nSocket, F_SETFL, fcntl( nSocket, F_GETFL, 0 ) & ~O_NONBLOCK );
}
else
{
fcntl( nSocket, F_SETFL, fcntl( nSocket, F_GETFL, 0 ) | O_NONBLOCK );
}
#else
u_long iMode;
if( bBlocking )
iMode = 0;
else
iMode = 1;
//-------------------------
// Set the socket I/O mode: In this case FIONBIO
// enables or disables the blocking mode for the
// socket based on the numerical value of iMode.
// If iMode = 0, blocking is enabled;
// If iMode != 0, non-blocking mode is enabled.
DYNLOAD ioctlsocket(nSocket, FIONBIO, &iMode);
#endif
}
void Bu::Socket::flush()
{
}
bool Bu::Socket::isOpen()
{
return bActive;
}
void Bu::Socket::setAddress()
{
struct sockaddr_in addr;
socklen_t len = sizeof(addr);
addr.sin_family = AF_INET;
// getsockname( nSocket, (sockaddr *)(&addr), &len );
DYNLOAD getpeername( nSocket, (sockaddr *)(&addr), &len );
#ifdef WIN32
DYNLOAD inet_ntoa( sAddress, addr.sin_addr );
#else
char buf[150];
sprintf( buf, "%s", inet_ntoa( addr.sin_addr ) );
sAddress = buf;
#endif
}
Bu::FString Bu::Socket::getAddress() const
{
return sAddress;
}
Bu::Socket::operator int() const
{
return nSocket;
}
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