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/*
* Copyright (C) 2007-2019 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_CLIENT_H
#define BU_CLIENT_H
#include <stdint.h>
#include "bu/config.h"
#include "bu/string.h"
#include "bu/clientbuf.h"
#include "bu/mutex.h"
#include "bu/readwritemutex.h"
#include "bu/serverinterface.h"
#ifndef PROFILE_BU_SERVER
// #define PROFILE_BU_SERVER 1
#endif
#ifdef PROFILE_BU_SERVER
#include "bu/profiler.h"
#endif
namespace Bu
{
class Protocol;
class Stream;
class ClientLinkFactory;
/**
*@ingroup Serving
*/
class Client : public Bu::Stream
{
friend class Server;
public:
Client( int iId, const Bu::ServerInterface &rServer );
virtual ~Client();
int getId() const;
void processInput();
void outputReady();
Bu::size write( const Bu::String &sData );
Bu::size write( const void *pData, Bu::size nBytes );
Bu::size write( int8_t nData );
Bu::size write( int16_t nData );
Bu::size write( int32_t nData );
Bu::size write( int64_t nData );
Bu::size write( uint8_t nData );
Bu::size write( uint16_t nData );
Bu::size write( uint32_t nData );
Bu::size write( uint64_t nData );
Bu::size read( void *pData, Bu::size nBytes );
Bu::size peek( void *pData, int nBytes, int nOffset=0 );
Bu::size getInputSize();
Bu::size getOutputSize();
void setProtocol( Protocol *pProto );
Bu::Protocol *getProtocol();
void clearProtocol();
bool isOpen();
void close();
void tick();
void disconnect();
bool wantsDisconnect();
class ClientLink *getLink();
void onMessage( const Bu::String &sMsg );
bool hasOutput() { return cbBuffer.server().getSize() > 0; }
bool hasInput() { return cbBuffer.client().getSize() > 0; }
template<typename filter>
void pushFilter()
{
}
template<typename filter, typename p1t>
void pushFilter( p1t p1 )
{
}
template<typename filter, typename p1t, typename p2t>
void pushFilter( p1t p1, p2t p2 )
{
}
/*
* These are required to qualify as a stream, I dunno how many will
* be implemented.
*/
virtual Bu::size tell();
virtual void seek( Bu::size offset );
virtual void setPos( Bu::size pos );
virtual void setPosEnd( Bu::size pos );
virtual bool isEos();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
virtual void setSize( Bu::size iSize );
virtual size getSize() const;
virtual size getBlockSize() const;
virtual Bu::String getLocation() const;
private:
Bu::Protocol *pProto;
Bu::ClientBuf cbBuffer;
bool bWantsDisconnect;
mutable Bu::Mutex mProto;
mutable Bu::Mutex mDisconnect;
int iId;
Bu::ServerInterface xServer;
};
}
#endif
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