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/*
* Copyright (C) 2007-2023 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#include "bu/random.h"
#include "bu/randombasic.h"
Bu::Random::Random() :
pGen( NULL )
{
pGen = new RandomBasic();
}
Bu::Random::~Random()
{
delete pGen;
pGen = NULL;
}
void Bu::Random::seed( int32_t iSeed )
{
getInstance().pGen->seed( iSeed );
}
int32_t Bu::Random::rand()
{
return getInstance().pGen->rand();
}
int32_t Bu::Random::rand( int32_t iMax )
{
return getInstance().pGen->rand( iMax );
}
int32_t Bu::Random::rand( int32_t iMin, int32_t iMax )
{
return getInstance().pGen->rand( iMin, iMax );
}
double Bu::Random::randNorm()
{
return getInstance().pGen->randNorm();
}
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