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/*
 * Copyright (C) 2007-2023 Xagasoft, All rights reserved.
 *
 * This file is part of the libbu++ library and is released under the
 * terms of the license contained in the file LICENSE.
 */

#ifndef BU_SPTR_H
#define BU_SPTR_H

#include <stdint.h>
#include <stdio.h>

namespace Bu
{
    template<typename T> class SPtr;
    template< typename Tb, typename Ta > SPtr<Tb> SPtrCast( SPtr<Ta> src );

    /**
     *@ingroup Containers
     */
    template<typename T>
    class SPtr
    {
        template<typename Tb, typename Ta>
        friend SPtr<Tb> SPtrCast( SPtr<Ta> pt );
    public:
        SPtr() :
            pRefCnt( NULL ),
            pData( NULL )
        {
        }

        ~SPtr()
        {
            decCount();
        }

        SPtr( const SPtr<T> &src ) :
            pRefCnt( src.pRefCnt ),
            pData( src.pData )
        {
            if( pRefCnt )
                (*pRefCnt) += 1;
        }

        SPtr( T *pSrc ) :
            pRefCnt( NULL ),
            pData( pSrc )
        {
            if( pData )
            {
                pRefCnt = new int32_t;
                (*pRefCnt) = 1;
            }
        }

        /**
         * Get the number of references to this pointer.
         *@returns (int32_t) The number of references to this pointer.
         */
        int32_t getRefCount() const
        {
            return *pRefCnt;
        }

        void clear()
        {
            decCount();
            pRefCnt = NULL;
            pData = NULL;
        }

        /**
         * Pointer access operator.
         *@returns (const T *)
         */
        const T *operator->() const
        {
            return pData;
        }

        /**
         * Dereference operator.
         *@returns (const T &) The value at the end of the pointer.
         */
        const T &operator*() const
        {
            return *pData;
        }
        
        /**
         * Pointer access operator.
         *@returns (T *)
         */
        T *operator->()
        {
            return pData;
        }

        /**
         * Dereference operator.
         *@returns (T &) The value at the end of the pointer.
         */
        T &operator*()
        {
            return *pData;
        }

        /**
         * Assignment operator.
         *@param src (const SPtr<T> &)
         */
        SPtr<T> operator=( const SPtr<T> &src )
        {
            decCount();
            pRefCnt = src.pRefCnt;
            pData = src.pData;
            if( pRefCnt )
                (*pRefCnt) += 1;

            return *this;
        }

        /**
         * Assignment operator.
         *@param src (const SPtr<T> &)
         */
        const SPtr<T> operator=( const SPtr<T> &src ) const
        {
            decCount();
            pRefCnt = src.pRefCnt;
            pData = src.pData;
            if( pRefCnt )
                (*pRefCnt) += 1;

            return *this;
        }

        /**
         * Equals comparison operator.
         *@param src (const SPtr<T> &) The SPtr to compare to.
         *@returns (bool) Are the equal?
         */
        bool operator==( const SPtr<T> &src ) const
        {
            return pData == src.pData;
        }

        /**
         * Equals comparison operator.
         *@param src (const T *) The pointer to compare to.
         *@returns (bool) Are the equal?
         */
        bool operator==( const T *src ) const
        {
            return pData == src;
        }
        
        /**
         * Not equals comparison operator.
         *@param src (const SPtr<T> &) The SPtr to compare to.
         *@returns (bool) Are the equal?
         */
        bool operator!=( const SPtr<T> &src ) const
        {
            return !(pData == src.pData);
        }

        /**
         * Not equals comparison operator.
         *@param src (const T *) The pointer to compare to.
         *@returns (bool) Are the equal?
         */
        bool operator!=( const T *src ) const
        {
            return !(pData == src);
        }

        /**
         * Boolean cast operator. Do we have a pointer?
         */
        operator bool() const
        {
            return pRefCnt != NULL;
        }

        /**
         * Do we have a pointer?
         *@returns (bool) Do we have a pointer?
         */
        bool isSet() const
        {
            return pRefCnt != NULL;
        }

    private:
        void decCount() const
        {
            if( pRefCnt )
            {
                (*pRefCnt) -= 1;
                //printf("Decrementing ref-count to %d\n", *pRefCnt );
                if( (*pRefCnt) == 0 )
                {
                    delete pRefCnt;
                    delete pData;
                    pRefCnt = NULL;
                    pData = NULL;
                }
            }
        }

        mutable int32_t *pRefCnt;
        mutable T *pData;
    };

    template< typename Tb, typename Ta > SPtr<Tb> SPtrCast( SPtr<Ta> src )
    {
        SPtr<Tb> ret;
        ret.pRefCnt = src.pRefCnt;
        ret.pData = dynamic_cast<Tb *>(src.pData);
        if( ret.pRefCnt )
            (*(ret.pRefCnt)) += 1;
        return ret;
    }
}

#endif