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/*
* Copyright (C) 2007-2014 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_STREAM_STACK_H
#define BU_STREAM_STACK_H
#include "bu/stream.h"
#include <typeinfo>
namespace Bu
{
class StreamStack : public Bu::Stream
{
private:
typedef Bu::List<Bu::Stream *> FilterList;
public:
StreamStack();
StreamStack( Bu::Stream *pStream );
virtual ~StreamStack();
bool isEmpty();
bool hasStream();
void setStream( Bu::Stream *pStream );
void clear();
void popFilter();
Bu::Stream *getTop();
Bu::Stream *getStream();
template<typename filter>
Bu::Stream *findFilter()
{
for( FilterList::iterator i = lFilts.begin(); i; i++ )
{
if( typeid(**i) == typeid( filter ) )
{
return *i;
}
}
throw Bu::ExceptionBase("Filter not found.");
}
template<typename filter>
void pushFilter()
{
checkStack();
filter *pFlt = new filter( *lFilts.first() );
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t>
void pushFilter( p1t p1 )
{
checkStack();
filter *pFlt = new filter( *lFilts.first(), p1 );
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t, typename p2t>
void pushFilter( p1t p1, p2t p2 )
{
checkStack();
filter *pFlt = new filter( *lFilts.first(), p1, p2 );
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t, typename p2t, typename p3t>
void pushFilter( p1t p1, p2t p2, p3t p3 )
{
checkStack();
filter *pFlt = new filter( *lFilts.first(), p1, p2, p3 );
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t, typename p2t, typename p3t,
typename p4t>
void pushFilter( p1t p1, p2t p2, p3t p3, p4t p4 )
{
checkStack();
filter *pFlt = new filter( *lFilts.first(), p1, p2, p3, p4 );
lFilts.prepend( pFlt );
}
template<typename filter, typename p1t, typename p2t, typename p3t,
typename p4t, typename p5t>
void pushFilter( p1t p1, p2t p2, p3t p3, p4t p4, p5t p5 )
{
checkStack();
filter *pFlt = new filter( *lFilts.first(), p1, p2, p3, p4, p5 );
lFilts.prepend( pFlt );
}
//
// Everything below here merely passes on the call to the top of the
// stream stack.
//
virtual void close();
virtual Bu::size read( void *pBuf, Bu::size nBytes );
virtual Bu::size write( const void *pBuf, Bu::size nBytes );
virtual Bu::size write( const Bu::String &sBuf );
virtual Bu::size tell();
virtual void seek( Bu::size offset );
virtual void setPos( Bu::size pos );
virtual void setPosEnd( Bu::size pos );
virtual bool isEos();
virtual bool isOpen();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
virtual void setSize( Bu::size iSize );
virtual size getSize() const;
virtual size getBlockSize() const;
virtual Bu::String getLocation() const;
private:
void checkStack() const;
private:
FilterList lFilts;
};
};
#endif
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