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#ifndef STREAM_H
#define STREAM_H
#include <stdint.h>
#include <stdio.h>
namespace Bu
{
/**
* The basis for a completely general data transport mechanism. Anything
* that inherits from this should provide at least the basic read and/or
* write functions, and very probably the close function. Any functions
* that aren't supported should throw an exception if called.
*
* The constructor of a child class should pretty much universally be used
* to open the stream. I can't think of anything that should require an
* exception.
*/
class Stream
{
public:
Stream();
virtual ~Stream();
virtual void close() = 0;
virtual size_t read( void *pBuf, size_t nBytes ) = 0;
virtual size_t write( const void *pBuf, size_t nBytes ) = 0;
virtual long tell() = 0;
virtual void seek( long offset ) = 0;
virtual void setPos( long pos ) = 0;
virtual void setPosEnd( long pos ) = 0;
virtual bool isEOS() = 0;
virtual bool isOpen() = 0;
virtual void flush() = 0;
/**
* In non-blocking streams this indicates if a read operation will
* return data at the moment or not. In blocking streams this should
* return the same value as isEOS().
*/
virtual bool canRead() = 0;
/**
* In non-blocking streams this indicates if a write operation will
* succeed or fail. In some cases writing is not allowed (e.g.
* internal buffers are full) temporarilly. In blocking streams this
* should return the same value as isWritable.
*/
virtual bool canWrite() = 0;
/**
* Indicates if the stream is capable of read operations. This does not
* indicate if such operations will return useful data, see canRead for
* that.
*/
virtual bool isReadable() = 0;
/**
* Indicates if the stream is capable of write operations. This does
* not indicate if such operations will succeed or fail, see canWrite
* for that.
*/
virtual bool isWritable() = 0;
/**
* Indicates if the stream is capable of seek operations. This is
* generally false for non-blocking streams. Some buffered streams may
* support limited in-buffer seeking.
*/
virtual bool isSeekable() = 0;
virtual bool isBlocking() = 0;
virtual void setBlocking( bool bBlocking=true ) = 0;
public: // Filters
private:
};
}
#endif
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