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#include <bu/file.h>
#include <bu/myriadfs.h>
#include <bu/myriadstream.h>
#include <bu/sio.h>
class Obstore
{
public:
Obstore() :
fStore("test.mfs", Bu::File::WriteNew|Bu::File::Read ),
fsOb( fStore, 1024 )
{
}
virtual ~Obstore()
{
}
Bu::String getObject( const Bu::String &sPath )
{
try
{
Bu::MyriadStream s = fsOb.open(
sPath,
Bu::MyriadFs::Read
);
return s.readAll();
}
catch( Bu::ExceptionBase &e )
{
Bu::println("Exception opening file: %1").arg( e.what() );
return Bu::String();
}
}
void storeObject( const Bu::String &sPath, const Bu::String &sData )
{
for( Bu::String::const_iterator i = sPath.begin()+1; i; i++ )
{
if( *i == '/' )
{
Bu::String sChunk( sPath.begin(), i );
fsOb.mkDir( sChunk, 0664 );
}
}
try
{
Bu::MyriadStream s = fsOb.open(
sPath,
Bu::MyriadFs::Write|Bu::MyriadFs::Create|Bu::MyriadFs::Truncate
);
s.write( sData );
}
catch(Bu::ExceptionBase &e )
{
Bu::println("Exception opening file: %1").arg( e.what() );
}
}
Bu::File fStore;
Bu::MyriadFs fsOb;
};
int main( int, char *[] )
{
Obstore os;
os.storeObject("/killTeamState.json", "This is a json file.");
os.storeObject("/appCredentials/local", "App credentials");
os.storeObject("/appCredentials/inckybot", "App credentials");
os.storeObject("/appCredentials/playwith", "App credentials");
os.storeObject("/restreamIo/users", "User data");
os.storeObject("/youTube/users", "User data");
os.storeObject("/topTippers.json", "{\"people\": [\"sam\", \"joe\", \"bob\"]}");
os.storeObject("/wh40kDecks.json", "");
Bu::MyriadStream s = os.fsOb.open(
"/appCredentials/inckybot",
Bu::MyriadFs::Write|Bu::MyriadFs::Create|Bu::MyriadFs::Truncate
);
s.write("Some new credentials, this is a bigger bit of data.");
os.storeObject("/wh40kDecks.json", "{ \"op\": \"replaceDecks\", \"decks\": { \"lev\": { \"name\": \"Leviathan\", \"primary\": { \"pt\": {\"name\": \"Priority Targets\"}, \"vg\": {\"name\": \"Vital Ground\"}, \"se\": {\"name\": \"Scorched Earth\"}, \"pf\": {\"name\": \"Purge the Foe\"}, \"th\": {\"name\": \"Take and Hold\"}, \"sd\": {\"name\": \"Supply Drop\"}, \"tr\": {\"name\": \"The Ritual\"}, \"ds\": {\"name\": \"Deploy Servo-Skulls\"}, \"sp\": {\"name\": \"Sites of Power\"}, }, \"secondary\": { \"tt\": {\"name\": \"A Tempting Target\"}, \"ad\": {\"name\": \"Area Denial\"}, \"as\": {\"name\": \"Assassination\"}, \"be\": {\"name\": \"Behind Enemy Lines\"}, \"bd\": {\"name\": \"Bring It Down\"}, \"ce\": {\"name\": \"Capture Enemy Outpost\"}, \"cl\": {\"name\": \"Cleanse\"}, \"ds\": {\"name\": \"Defend Stronghold\"}, \"dt\": {\"name\": \"Deploy Teleport Homer\"}, \"ef\": {\"name\": \"Engage On All Fronts\"}, \"eb\": {\"name\": \"Extend Battle Lines\"}, \"is\": {\"name\": \"Investigate Signals\"}, \"np\": {\"name\": \"No Prisoners\"}, \"of\": {\"name\": \"Overwhelming Force\"}, \"sl\": {\"name\": \"Secure No Man’s Land\"}, \"sh\": {\"name\": \"Storm Hostile Objective\"}, }, \"gambit\": { \"dt\": {\"name\": \"Delaying Tactics\"}, \"ee\": {\"name\": \"Emergency Evacuation\"}, \"oc\": {\"name\": \"Orbital Strike Coordinates\"}, \"pp\": {\"name\": \"Proceed As Planned\"}, }, \"missionRule\": { \"cr\": {\"name\": \"Chilling Rain\"}, \"sc\": {\"name\": \"Sweep and Clear\"}, \"hs\": {\"name\": \"Hidden Supplies\"}, \"mi\": {\"name\": \"Minefields\"}, \"to\": {\"name\": \"Targets of Opportunity\"}, \"sf\": {\"name\": \"Scrambler Fields\"}, \"dr\": {\"name\": \"Delayed Reserves\"}, \"cb\": {\"name\": \"Chosen Battlefield\"}, \"mb\": {\"name\": \"Maelstrom of Battle\"}, \"sl\": {\"name\": \"Supply Lines\"}, \"si\": {\"name\": \"Secret Intel\"}, \"vs\": {\"name\": \"Vox Static\"}, }, }, } }");
os.storeObject("/wh40kState.json", "{\"cards\": \"hello\"}");
return 0;
}
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