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#ifndef BU_UDP_SOCKET_H
#define BU_UDP_SOCKET_H
#include <stdint.h>
#include "bu/stream.h"
namespace Bu
{
subExceptionDecl( UdpSocketException );
class UdpSocket : public Stream
{
public:
UdpSocket( int iUdpSocket );
UdpSocket( const Bu::FString &sAddr, int iPort, bool bBroadcast );
virtual ~UdpSocket();
virtual void close();
virtual size_t read( void *pBuf, size_t nBytes );
virtual size_t read( void *pBuf, size_t nBytes,
uint32_t nSec, uint32_t nUSec=0 );
virtual size_t write( const void *pBuf, size_t nBytes );
virtual size_t write( const void *pBuf, size_t nBytes,
uint32_t nSec, uint32_t nUSec=0 );
using Stream::write;
virtual long tell();
virtual void seek( long offset );
virtual void setPos( long pos );
virtual void setPosEnd( long pos );
virtual bool isEos();
virtual bool isOpen();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
virtual void setSize( long iSize );
private:
#ifdef WIN32
unsigned int iUdpSocket;
#else
int iUdpSocket;
#endif
};
};
#endif
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