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#include "bu/fstring.h"
#include "bu/hash.h"
#include "bu/unitsuite.h"
#include <stdio.h>
class Unit : public Bu::UnitSuite
{
private:
typedef Bu::Hash<Bu::FString, int> StrIntHash;
public:
Unit()
{
setName("Hash");
addTest( Unit::test_probe );
}
virtual ~Unit()
{
}
void test_probe()
{
StrIntHash h;
char buf[20];
for(int i=1;i<10000;i++)
{
sprintf(buf,"%d",i);
Bu::FString sTmp(buf);
h[sTmp] = i;
unitTest( h.has(sTmp) );
}
}
};
int main( int argc, char *argv[] )
{
return Unit().run( argc, argv );
}
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