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| author | Mike Buland <eichlan@xagasoft.com> | 2011-01-10 21:04:17 +0000 |
|---|---|---|
| committer | Mike Buland <eichlan@xagasoft.com> | 2011-01-10 21:04:17 +0000 |
| commit | 2ba3f84ab559da02a11aa000b3cecb3b3668af61 (patch) | |
| tree | 266f450b512f607ec54d54af4fa8c13fdbe7ef91 /src/serversocket.h | |
| parent | ea18007633b31901f2ae275cc0576c3f7ce99fc9 (diff) | |
| parent | 3611f253f6fdfa4954d374ab85ddaa7f799c130c (diff) | |
| download | libbu++-2ba3f84ab559da02a11aa000b3cecb3b3668af61.tar.gz libbu++-2ba3f84ab559da02a11aa000b3cecb3b3668af61.tar.bz2 libbu++-2ba3f84ab559da02a11aa000b3cecb3b3668af61.tar.xz libbu++-2ba3f84ab559da02a11aa000b3cecb3b3668af61.zip | |
Merged in the core branch. This is a major update that fixes many things, and
changes many others, including source files that were deleted and renamed.
Before doing this update, I reccomend a full clean, or even a fresh checkout.
Things to note, most outstanding about this update:
- Bu::Socket was changed to Bu::TcpSocket and the default mode is blocking.
- All templatized container classes are SharedCore now, which is good, but
SharedCore is inherently non-reentrant safe. However, all SharedCore classes
have a "clone" function that return a non-shared copy of the object, safe for
passing into a reentrant safe function accessing shared memory.
Diffstat (limited to 'src/serversocket.h')
| -rw-r--r-- | src/serversocket.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/serversocket.h b/src/serversocket.h deleted file mode 100644 index ee357a4..0000000 --- a/src/serversocket.h +++ /dev/null | |||
| @@ -1,64 +0,0 @@ | |||
| 1 | /* | ||
| 2 | * Copyright (C) 2007-2010 Xagasoft, All rights reserved. | ||
| 3 | * | ||
| 4 | * This file is part of the libbu++ library and is released under the | ||
| 5 | * terms of the license contained in the file LICENSE. | ||
| 6 | */ | ||
| 7 | |||
| 8 | #ifndef BU_SERVER_SOCKET_H | ||
| 9 | #define BU_SERVER_SOCKET_H | ||
| 10 | |||
| 11 | #include <stdint.h> | ||
| 12 | #include "bu/fstring.h" | ||
| 13 | #include "bu/exceptionbase.h" | ||
| 14 | |||
| 15 | #ifdef WIN32 | ||
| 16 | #include <Winsock2.h> | ||
| 17 | #else | ||
| 18 | #include <sys/select.h> | ||
| 19 | #endif | ||
| 20 | |||
| 21 | namespace Bu | ||
| 22 | { | ||
| 23 | subExceptionDecl( ServerSocketException ); | ||
| 24 | |||
| 25 | /** | ||
| 26 | * A single tcp/ip server socket. When created the server socket will bind | ||
| 27 | * to the specified interface and port, and immediately begin listening for | ||
| 28 | * connections. When connections come in they are pooled by the networking | ||
| 29 | * drivers in the kernel until they are accepted, this means that failure | ||
| 30 | * to keep space in the connection pool will result in connection refusals. | ||
| 31 | * | ||
| 32 | * Although the accept function returns an integral file descriptor, it is | ||
| 33 | * designed to be used with the Socket class. | ||
| 34 | * | ||
| 35 | *@ingroup Serving | ||
| 36 | */ | ||
| 37 | class ServerSocket | ||
| 38 | { | ||
| 39 | public: | ||
| 40 | ServerSocket( int nPort, int nPoolSize=40 ); | ||
| 41 | ServerSocket( const FString &sAddr, int nPort, int nPoolSize=40 ); | ||
| 42 | ServerSocket( int nSocket, bool bInit, int nPoolSize=40 ); | ||
| 43 | ServerSocket( const ServerSocket &rSrc ); | ||
| 44 | virtual ~ServerSocket(); | ||
| 45 | |||
| 46 | int accept( int nTimeoutSec=0, int nTimeoutUSec=0 ); | ||
| 47 | int getSocket(); | ||
| 48 | int getPort(); | ||
| 49 | |||
| 50 | private: | ||
| 51 | void startServer( struct sockaddr_in &name, int nPoolSize ); | ||
| 52 | void initServer( struct sockaddr_in &name, int nPoolSize ); | ||
| 53 | |||
| 54 | fd_set fdActive; | ||
| 55 | #ifdef WIN32 | ||
| 56 | unsigned int nServer; | ||
| 57 | #else | ||
| 58 | int nServer; | ||
| 59 | #endif | ||
| 60 | int nPort; | ||
| 61 | }; | ||
| 62 | } | ||
| 63 | |||
| 64 | #endif | ||
