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author | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 14:49:02 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 14:49:02 -0700 |
commit | 162ccd918698f53ef9ff7ba80091969d93aa789d (patch) | |
tree | b01d84a31a5fec69a07cdbef75fa777529dfacc7 /src/gamebuilder.h | |
parent | 533310f646f1b1a00250a361f627967c420f1eef (diff) | |
download | stage-162ccd918698f53ef9ff7ba80091969d93aa789d.tar.gz stage-162ccd918698f53ef9ff7ba80091969d93aa789d.tar.bz2 stage-162ccd918698f53ef9ff7ba80091969d93aa789d.tar.xz stage-162ccd918698f53ef9ff7ba80091969d93aa789d.zip |
Situation code actually processes now.
Most of the AstNode types are unhandled yet.
Diffstat (limited to 'src/gamebuilder.h')
-rw-r--r-- | src/gamebuilder.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gamebuilder.h b/src/gamebuilder.h index 9a0493f..50dcbb7 100644 --- a/src/gamebuilder.h +++ b/src/gamebuilder.h | |||
@@ -13,6 +13,8 @@ public: | |||
13 | GameBuilder(); | 13 | GameBuilder(); |
14 | virtual ~GameBuilder(); | 14 | virtual ~GameBuilder(); |
15 | 15 | ||
16 | class Game *getGame() { return pGame; } | ||
17 | |||
16 | void setLiteral( const Variable &v ); | 18 | void setLiteral( const Variable &v ); |
17 | void setGameParam( const Bu::String &sName ); | 19 | void setGameParam( const Bu::String &sName ); |
18 | 20 | ||