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authorMike Buland <eichlan@xagasoft.com>2011-12-29 14:49:02 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-29 14:49:02 -0700
commit162ccd918698f53ef9ff7ba80091969d93aa789d (patch)
treeb01d84a31a5fec69a07cdbef75fa777529dfacc7 /src/gamebuilder.h
parent533310f646f1b1a00250a361f627967c420f1eef (diff)
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Situation code actually processes now.
Most of the AstNode types are unhandled yet.
Diffstat (limited to 'src/gamebuilder.h')
-rw-r--r--src/gamebuilder.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gamebuilder.h b/src/gamebuilder.h
index 9a0493f..50dcbb7 100644
--- a/src/gamebuilder.h
+++ b/src/gamebuilder.h
@@ -13,6 +13,8 @@ public:
13 GameBuilder(); 13 GameBuilder();
14 virtual ~GameBuilder(); 14 virtual ~GameBuilder();
15 15
16 class Game *getGame() { return pGame; }
17
16 void setLiteral( const Variable &v ); 18 void setLiteral( const Variable &v );
17 void setGameParam( const Bu::String &sName ); 19 void setGameParam( const Bu::String &sName );
18 20