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#include "functionfilesin.h"
#include "plugger.h"
PluginInterface2(filesIn, FunctionFilesIn, Function, "Mike Buland", 0, 1 );
FunctionFilesIn::FunctionFilesIn()
{
}
FunctionFilesIn::~FunctionFilesIn()
{
}
void FunctionFilesIn::execute( const StringList &lInput, StringList &lOutput )
{
}
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